
The Over side is at 51.5%, up 1 point from 50.5% when the market opened on 5 Nov 2026.
Across the 2 daily closes on record from 5 Nov 2026 to 5 Nov 2026, the highest close was 51.5% on 5 Nov 2026 and the lowest 50.5% on 5 Nov 2026.
It is one of 49 markets under “LoL: Dplus KIA vs Bilibili Gaming (BO5) - Worlds Playoffs”.
$13.84 traded in the last 24 hours, out of $13.84 since listing. The order book holds $136.7K, with a 1.0% gap between the best bid and the best ask.
The largest Over position is esportnew with 10 shares; the largest Under position is duratio12 with 12.
Trading closes on 6 Nov 2026, tomorrow.
Polymarket prices as of Nov 5, 1:53 PM UTC
The paper ticket needs a verified Yes / No pair, which this market does not have here.
Open in PredictionsDaily closes of the Over price, Polymarket CLOB, 2 points, 5 Nov 2026 – 5 Nov 2026, chart shows 45%–60%
| Observed | Over price |
|---|---|
| 5 Nov 2026 | 50.5% |
| 5 Nov 2026 | 51.5% |
This market is about the duration of Game 4, as shown by the in-game timer. The in-game timer does not run while the game is paused. This market will resolve to "Over" if Game 4 lasts longer than 32:30 (minutes:seconds) on the in-game timer. Otherwise, this market will resolve to "Under". Game 4 ends when a team's Nexus is destroyed or a team surrenders. If play is rolled back using Chronobreak, only the in-game timer of the game as completed counts. If the match is canceled (not played at all), this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 3, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but does not end by Nexus destruction or surrender (for example, the game is abandoned or decided by an official ruling), this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be the game time published by https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Official listing: polymarket.com/event/lol-dk-blg-2026-11-03
37 more markets, none above 50.0%.
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