
The Huskies eSport side is at 70%, up 20 points from 50% when the market opened on 23 Oct 2026.
Across the 3 daily closes on record from 23 Oct 2026 to 25 Oct 2026 (1 day in that span have no close), the highest close was 70% on 25 Oct 2026 and the lowest 50% on 23 Oct 2026.
It is one of 8 markets under “Counter-Strike: Huskies eSport vs Pandaric eSports (BO3) - DACH CS Masters Regular Season”.
$100 traded in the last 24 hours. The order book holds $926.94, with a 40.0% gap between the best bid and the best ask.
The largest Huskies ESport position is ppaappaa with 100 shares; the largest Pandaric ESports position is bingbard with 100.
Trading closes on 10 Nov 2026, 16 days from now.
Polymarket prices as of Oct 25, 9:48 PM UTC
The paper ticket needs a verified Yes / No pair, which this market does not have here.
Open in PredictionsDaily closes of the Huskies eSport price, Polymarket CLOB, 3 points, 23 Oct 2026 – 25 Oct 2026, chart shows 40%–80%
| Observed | Huskies eSport price |
|---|---|
| 23 Oct 2026 | 50.0% |
| 25 Oct 2026 | 70.0% |
The ten largest positions on Polymarket's public holder list.
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This market refers to the Counter-Strike match between Huskies eSport and Pandaric eSports in the DACH CS Masters Regular Season, initially scheduled for October 26, 2026 at 3:00 PM ET. This market will resolve to "Huskies eSport" if Huskies eSport win the match against Pandaric eSports. This market will resolve to "Pandaric eSports" if Pandaric eSports win the match against Huskies eSport. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 9, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 26, 2026 at 3:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Official listing: polymarket.com/event/cs2-husk-pandar-2026-10-26
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