
Resolved Gen.G Esports on 31 Jul 2026.
The last daily price before settlement had Gen.G Esports at 51.5%. The Global Esports side opened at 48.5% on 26 Jul 2026. Before it settled, across the 5 daily closes on record from 26 Jul 2026 to 31 Jul 2026 (1 day in that span have no close), the highest close was 53.5% on 27 Jul 2026 and the lowest 48.5% on 26 Jul 2026. Its largest one-day move was 5 points up, to 53.5% on 27 Jul 2026. $260.96K traded over the market's life.
150 wallets still hold shares. Winners redeem theirs after settlement, so what is left is mostly the losing side.
Polymarket record as of Aug 1, 3:13 PM UTC
Daily closes of the Global Esports price, Polymarket CLOB, 5 points, 26 Jul 2026 – 31 Jul 2026, chart shows 45%–60%
| Observed | Global Esports price |
|---|---|
| 26 Jul 2026 | 48.5% |
| 31 Jul 2026 | 48.5% |
Winners have redeemed their shares, so most of what is left is the losing side.
| Trader | Outcome | Shares |
|---|---|---|
| esportsbetter1 | Global Esports | 66.48K |
| vibing123 | Global Esports | 7.49K |
| forget4 | Global Esports | 4.96K |
| jackinv1lvl2 | Global Esports | 3.02K |
Open a trader’s name to inspect the wallet’s available P&L, positions and recorded trades, with source dates and coverage. A large position alone does not establish a winning track record.
This market refers to the Valorant match between Global Esports and Gen.G Esports in the VCT Pacific Group Alpha, initially scheduled for July 31 at 7:00AM ET. This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution source: https://vlr.gg
Official listing: polymarket.com/event/val-ge1-geng-2026-07-31
| ZZT111 | Global Esports | 2.74K |
| ForAndWithYou | Global Esports | 2.4K |
| euro-catcher | Global Esports | 1.6K |
| Meowtchi | Global Esports | 1.18K |
| alexvol | Global Esports | 1K |
| Jarod21 | Global Esports | 772.72 |
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