Resolved Germany: Overwatch: Germany vs Spain - Game 4 Winner | Vultax
Overwatch: Germany vs Spain - Game 4 Winner
Market referenceow-deu-esp-2026-08-21-game4Updated Aug 22, 2026 UTC
Resolved
Germany · settled Aug 22, 2026 UTCesportsoverwatch
Germany
100.0%
Spain
0.0%
Final Germany 100¢Final Spain 0¢
Resolved
Germany
Settled
Aug 22, 2026 UTC
About this market
The question, the state of play, and how it settles
Facts updated Aug 22, 2026 UTC
“Overwatch: Germany vs Spain - Game 4 Winner” is a prediction market on Polymarket with two tradeable outcomes, Germany and Spain. It belongs to the event “Overwatch: Germany vs Spain (BO5) - World Cup Group C”. The Germany price is the market's implied probability that Germany wins. Quotes can change as orders are updated or filled; a quoted price does not guarantee an available fill at that price.
This market resolved Germany on 22 Aug 2026. The price history, the holders still on the books and the trade tape below are kept as the record of how the crowd priced the question while it was open.
Timeline
Event starts
Aug 21, 2026 UTC
Resolved
Aug 22, 2026 UTC
Event startsAug 21, 2026 UTC
ResolvedAug 22, 2026 UTC
Outcomes
Germany
100.0¢ · 100.0%
Spain
0.0¢ · 0.0%
Source Evidence
Evidence coverage
Items
2
Fetched
2
Latest
Aug 23, 2026 UTC
Public Polymarket market/event context is available; Vultax source-pack coverage is tracked separately.
Depth
Observed
Aug 22, 2026 UTC
This closed market has no live orderbook depth; the public close quote is shown for context.
Trading stateMarket usability at the displayed observation.
Market state
Resolved
Order book
Captured book available
Final outcome
Germany
The resolved venue state is treated as proof of resolution; holder and trade rows are settlement context.
Holder depthCapped public top-holder sample.
Rows loaded
Wallets
Top 10 share
Yes / No shares
The provider top-holder sample is currently unavailable.
Recent tapeLatest public market trades.
Trades loaded
0
Wallets
0
Loaded notional
Field guide
How to read this market
9 stops
Nine stops, one per figure on this page. Each stop says what the number is, why it matters, and what it reads right now for this market.
01
Yes and No prices
Each outcome trades as a share that pays $1 if it wins and nothing if it loses. Prices are quoted in cents, and Yes plus No add up to about one dollar.
Final prices
Germany 100.0¢ · Spain 0.0¢
02
Implied probability
Price historyPolymarket CLOB price history
Daily closes of the Germany price, Polymarket CLOB · 1 point · 22 Aug 2026 · axis zoomed to 45%–55%
Germany price, first and last observation
Observed
Germany price
22 Aug 2026
50.0%
Remaining holders after settlementWinners redeemed their shares, so these rows lean to the losing side; not live open interest.
Top-holder sample unavailable
The current provider holder request did not complete. No legacy holder rows are being substituted.
Top holders by valueReturned holders ranked by current holding value. Profit and win rate are unavailable for this sample.
No trader leaderboard
Market-scoped trader rows are not available for this market.
What is the “Overwatch: Germany vs Spain - Game 4 Winner” market asking?
It asks whether the following will happen: Overwatch: Germany vs Spain - Game 4 Winner It is one of the markets in the Polymarket event “Overwatch: Germany vs Spain (BO5) - World Cup Group C”. Traders buy Yes shares if they think it will and No shares if they think it will not.
What do the Yes and No prices mean?
At the last observation Yes traded at 100.0¢ and No at 0.0¢. A Yes share pays $1 if the market resolves Yes, so its price is the market's implied probability: 100.0% for Yes and 0.0% for No. The two prices add up to about one dollar.
How did this market resolve?
It resolved Germany on 22 Aug 2026. Trading has stopped; the record of prices, holders and trades stays on this page.
How does this market resolve?
This market refers to the Overwatch match between Germany and Spain in the World Cup Group C, initially scheduled for August 21, 2026 at 11:30 PM ET. This market will resolve to "Germany" if Germany win the match against Spain. This market will resolve to "Spain" if Spain win the match against Germany. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 11:30…
What is the difference between volume, liquidity and open interest?
Volume is the dollar value of shares traded in a period, liquidity is the dollar value resting in the order book ready to be traded against, and open interest is the value of all shares currently held. Volume measures activity, liquidity measures how easily you can trade, and open interest measures how much is at stake.
Resolution rules
This market refers to the Overwatch match between Germany and Spain in the World Cup Group C, initially scheduled for August 21, 2026 at 11:30 PM ET.
This market will resolve to "Germany" if Germany win Game 4 against Spain.
This market will resolve to "Spain" if Spain win Game 4 against Germany.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 11:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
History rangePolymarket CLOB price history · daily closes · latest observation Aug 22, 12:00 AM UTC
Points
1
Move
0.0 pts
Range
50.0% - 50.0%
Aug 22, 12:00 AM UTC to Aug 22, 12:00 AM UTC
The Yes price read as a chance. A share at 21.5¢ implies 21.5%, but fees, available depth and who participates can affect that price. A market price is not a calibrated forecast or a verdict.
Yes chance
100.0%
03
24h volume
Dollar value of shares that changed hands in the last 24 hours. High volume means the price is being tested by real money; low volume means a few trades can move it.
04
Liquidity
Reported dollars resting in the order book. The available size on your side, at the prices you would accept, determines what can fill. A large total alone does not guarantee an execution near the quoted price.
05
Spread
The gap between the best bid and the best ask. A tight spread makes entry and exit cheap; a wide spread is a cost paid on every round trip.
06
Top holders and concentration
The wallets holding the most shares on each side, and how much of the loaded sample the largest ten control. Concentration shows whether a market is a crowd or a handful of large positions.
07
Trade tape
The public fills, newest first: which wallet bought or sold which outcome, at what price, and when. It is the market's own diary, and every wallet on it links to a trader profile.
08
Price history
Observed closes of the Yes price over the market's life. The range shows how sure or split the crowd has been; the move shows which way it has been changing its mind.
09
Close and resolution
Trading stops at the close time. The outcome is then settled by the resolution source named in the rules. A closed market is not resolved until the venue reports it, so the two states are shown separately.
Settled 22 Aug 2026
Resolved · Germany
uncategorized
This market refers to the Overwatch match between Germany and Spain in the World Cup Group C, initially scheduled for August 21, 2026 at 11:30 PM ET.
This market will resolve to "Germany" if Germany win the match against Spain.
This market will resolve to "Spain" if Spain win the match against Germany.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 11:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
EvidenceMarket-scoped source, creator, and related-market links.
Where does this data come from and how fresh is it?
Prices, the order book, holders and the trade tape come from Polymarket's public order book and data API. Vultax records each observation with its own timestamp (market facts last updated Aug 22, 6:37 AM UTC) and shows a value as unavailable rather than as zero when a source has not answered.
Can I trade this market on Vultax?
No. Vultax is a research and paper-trading terminal; it does not execute orders. The trade controls open the official market on Polymarket (https://polymarket.com/event/ow-deu-esp-2026-08-21) or the Vultax predictions monitor, where you can track the market and paper trade it.