
Resolved Dewa United Esports on 8 May 2026.
The last daily price before settlement had Dewa United Esports at 67%. The Geek Fam ID side opened at 33% on 6 May 2026. Before it settled, across the 3 daily closes on record from 6 May 2026 to 8 May 2026, the price held at 33%. $1.81K traded over the market's life.
21 wallets still hold shares. Winners redeem theirs after settlement, so what is left is mostly the losing side.
Polymarket record as of May 9, 12:33 PM UTC
Daily closes of the Geek Fam ID price, Polymarket CLOB, 3 points, 6 May 2026 – 8 May 2026, chart shows 28%–38%
| Observed | Geek Fam ID price |
|---|---|
| 6 May 2026 | 33.0% |
| 8 May 2026 | 33.0% |
Winners have redeemed their shares, so most of what is left is the losing side.
| Trader | Outcome | Shares |
|---|---|---|
| Well-Worn-Hardship | Geek Fam ID | 100 |
| Bagwell306 | Geek Fam ID | 53.4 |
| Daffkiwon | Geek Fam ID | 26.45 |
| ondidiseys | Geek Fam ID | 23.13 |
Open a trader’s name to inspect the wallet’s available P&L, positions and recorded trades, with source dates and coverage. A large position alone does not establish a winning track record.
This market refers to the Mobile Legends Bang Bang match between Geek Fam ID and Dewa United Esports in the MPL Indonesia Regular Season, initially scheduled for May 8 at 4:15AM ET. This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against Dewa United Esports. This market will resolve to "Dewa United Esports" if Dewa United Esports win the match against Geek Fam ID. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution source: https://liquipedia.net/mobilelegends/Main_Page
Official listing: polymarket.com/event/mlbb-geek-dewa-2026-05-08
| mathacewa | Geek Fam ID | 17.41 |
| imeowe | Geek Fam ID | 10 |
| Our-Championship | Geek Fam ID | 8.61 |
| Jansen1 | Geek Fam ID | 7.15 |
| Affolter | Geek Fam ID | 5.13 |
| syndromes | Geek Fam ID | 5 |
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