
Resolved SU Esports on 16 May 2026.
The last daily price before settlement had SU Esports at 100%. The BoostGate Esports side opened at 28% on 13 May 2026. Before it settled, the high was 29% on 14 May 2026 and the low 0.1% on 16 May 2026. Its largest one-day move was 23 points down, to 0.1% on 16 May 2026. $9.65K traded over the market's life.
23 wallets still hold shares. Winners redeem theirs after settlement, so what is left is mostly the losing side.
Polymarket record as of May 17, 12:10 AM UTC
Daily closes of the BoostGate Esports price, Polymarket CLOB, 4 points, 13 May 2026 – 16 May 2026, chart shows 0%–40%
| Observed | BoostGate Esports price |
|---|---|
| 13 May 2026 | 28.0% |
| 16 May 2026 | 0.1% |
Winners have redeemed their shares, so most of what is left is the losing side.
| Trader | Outcome | Shares |
|---|---|---|
| SimpleTony | BoostGate Esports | 850.98 |
| zzzpo2 | BoostGate Esports | 749.37 |
| Mediocre-Populist | BoostGate Esports | 168.8 |
| 3Elephants3 | BoostGate Esports | 160.5 |
| okayatlike | BoostGate Esports | 145.61 |
| Original-Buck | BoostGate Esports | 118.09 |
| 0xSPBB | BoostGate Esports | 29 |
| zxcursed121 | BoostGate Esports | 28.28 |
| thewhiteone | BoostGate Esports | 20.56 |
| youngwhale | BoostGate Esports | 20.19 |
Every wallet's public record, and 80,000 ranked by lifetime P&L: Polymarket leaderboard
This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Regular Season, initially scheduled for May 15 at 1:30PM ET. This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution source: https://gol.gg/esports/home
Official listing: polymarket.com/event/lol-bgt-su-2026-05-15
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